Virtual reality

All Augmented reality Virtual reality Production
VR
VR || MARKETPLACE for AGRICULTURE PRODUCERS
Problem
Creation of a virtual reality marketplace for food manufacturers to demonstrate at the SIAL Paris exhibition.
Realisation

Creation of a food marketplace in cozy rooms in virtual reality. Content rendering, programming the mechanics of interaction with objects in Unity, integration of several unique marketplaces for each manufacturer into a unified VR software product.

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VR || MARKETPLACE for AGRICULTURE PRODUCERS
VR
VR || REHABILITATION
Problem
Development of a simulator in virtual reality for the rehabilitation of military and civilian people who have lost limbs and have problems with the musculoskeletal system.
Realisation

An in-depth study of the implementation of this issue in world research institutes. Creating a project concept. Close cooperation with professional rehabilitators in the process of developing the project scenario. Creating a scenario plan. 3D modeling of project scenes. Programming the logic and mechanics of the interaction of all elements in the project. Conducting a large number of clinical tests with patients to evaluate the effectiveness of the implemented software tasks in the project.

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VR || REHABILITATION
VR
Time Lock VR 2.0.
Problem
Comprehensive virtual reality game development.
Realisation

Development of the concept of all game mechanics, drafting a game design document, creation of all game 3D content, game programming in UNITY, porting to different VR headset models. Game release on Steam VR

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Time Lock VR 2.0.
VR
POCHAEV LAVRA IN VIRTUAL REALITY
Problem
Visit personally the most powerful Orthodox place on the territory of Ukraine - the Pochaev Lavra. Look into the life of the monastery in 360 format, view the mosaics of the temple, feel the Easter service and look into the library of the monks, which is closed to ordinary visitors.
Realisation

Creation of a scenario plan for the entire shooting in 360 format, departure of the team to the location. Several days of filming in the external and internal facade of the monastery. A combination of shots taken from a drone and in static areas. Video editing and musical accompaniment of the choir from the Pochaev Lavra. All in 360 format with the possibility of full immersion in the details.

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POCHAEV LAVRA IN VIRTUAL REALITY
VR
CHILDBIRTH IN VIRTUAL REALITY GLASSES
Problem
To create an alternative to medical methods of pain relief for women in labor in VIRTUAL REALITY. With the help of VR content, immerse women in an atmosphere of calm and tranquility through emotional sensations from what they see and hear. Support during childbirth for women who have decided to give birth without partner childbirth.
Realisation

Creating VR content that sets the woman up for the upcoming contractions. Elaboration of the psychological state of a woman at the most important moment in visual and auditory form. Women are put on Virtual Reality glasses and immersed in a state of calm and work on themselves in different stages of contractions.

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CHILDBIRTH IN VIRTUAL REALITY GLASSES
VR
VR EXCURSION OF THE KHRESCHATYK STR. 1912-1913
Problem
Show all the pre-war sights and architecture of the main street of the capital from the European Square to the Bessarabian market.
Realisation

Recreate all historical houses with former ornaments using archival photographs. Convey the atmosphere of that time, show the inhabitants and the cavalry. The tour is accompanied by the soundtrack in English and Ukrainian.

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VR EXCURSION OF THE KHRESCHATYK STR. 1912-1913
VR
SYNGENTA VR VIDEO. PICCOLO MACHINE
Problem
Show clients the key feature of the company in seed processing, introduce them to the work of the seed dressing machine, emphasizing its productivity and dressing volumes.
Realisation

Filming with 360 cameras at the company’s production site. Detailed filming of the work of the etching machine with immersion in the intricacies of the whole process. Next is the seed treatment stage and the laboratory process.

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SYNGENTA VR VIDEO. PICCOLO MACHINE
VR
VR VIDEO FOR SYNGENTA AGRO COMPANY
Problem
Show the production capacity of the company, transfer a person to the work process.
Realisation

Rendering in VR of all production facilities of the company using existing videos and photos. Immersion in every stage of the processing process using VR technologies.

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VR VIDEO FOR SYNGENTA AGRO COMPANY
VR
VR CONCERT OF OLEG VYNNYK
Problem
Convey the whole atmosphere of a live concert. Transfer fans to the fan zone with the opportunity to see the whole concert, people standing nearby, and in particular a real artist.
Realisation

Detailed drawing in 3D of the entire Olympic, as well as the fans of the artist. Recreation of VFX effects during the show program. From the real to the virtual environment, it is a stage and an artist with musicians.

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VR CONCERT OF OLEG VYNNYK
VR
VIRTUAL REALITY FOR LEARNING
Problem
Recreate in VR learning situations that might be too dangerous or too expensive in a traditional training enterprise.
Realisation

Recreate a rendered 3D environment for simulating technical learning in virtual reality. Immerse yourself in the working atmosphere and provide an opportunity to interact with all available elements.

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VIRTUAL REALITY FOR LEARNING
Contact us
Ukraine Kiev st. Kazimir Malevich 86E