Cases

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AR
AR || INTERACTIVE CALENDAR
Problem
To create a modern format of interaction with a corporate calendar that strengthens Oschadbank’s brand communication and engages the audience through an innovative digital experience, without altering the physical medium.
Realisation

Our team developed an interactive AR calendar in which illustrations come to life through augmented reality. Using a smartphone and QR scanning, users can activate AR content by pointing the camera at specific pages of the calendar.

Each illustration transforms into a dynamic digital element, creating an additional layer of interaction with the printed product. The solution combines design, AR technology, and storytelling, turning a corporate calendar into an interactive brand experience.

The implemented case demonstrates how traditional offline materials can effectively operate within a brand’s digital ecosystem and strengthen emotional engagement with the audience.

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AR || INTERACTIVE CALENDAR
3D/2D Production
PRODUCTION || KODAK FORTRESS
Problem
To recreate the historical appearance of the Cossack city and Kodak Fortress in a clear and accessible digital format.
Realisation

Based on historical sources and in collaboration with historians, we created a detailed 3D model of the fortress and its surroundings. Using this model, we produced a cinematic film and an interactive 3D tour for the museum’s website, allowing users to explore locations and objects independently.

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PRODUCTION || KODAK FORTRESS
3D/2D Production
PRODUCTION || VIRTUAL GALLERY OF MIKHAIL SAPOZHNIKOV
Problem
To create a digital exhibition that preserves the atmosphere of the gallery and makes the artist’s work accessible to a wider audience through an online format.
Realisation

We developed a 360° digital project featuring three interactive rooms, animated artworks, visual effects, and audio stories. All elements are integrated into an interactive web platform that ensures full immersion in the virtual space.

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PRODUCTION || VIRTUAL GALLERY OF MIKHAIL SAPOZHNIKOV
AR
AR || EFFIE AWARDS
Problem
For the Effie Awards anniversary ceremony, we needed to create a unique souvenir that would combine collectible value and modern technology. The task was to emphasize the innovative nature of the award and give participants a new format for interacting with the brand.
Realisation

We developed an AR activation for the anniversary pin in the form of a stamp. When a mobile device was pointed at the souvenir, it came to life: a highly accurate 3D Effie statuette appeared in augmented reality.
The technology was implemented via WebAR, which allowed the activation to be launched without additional applications — directly from the browser, ensuring simple and fast interaction.

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AR || EFFIE AWARDS
3D/2D Production
3D PRODUCTION || CITY
Problem
Create a special video in 3D production format that would demonstrate the atmosphere of a metropolis with people and buildings, emphasizing how the mood and visual dynamics of the scene change depending on climatic factors.
Realisation

We developed an urban 3D location with architecture, transportation, and groups of people, which served as the main stage for visual experiments. We recreated various weather scenarios: from sunny weather to rain, snowfall, and fog. Each transition was animated with an emphasis on realistic lighting, reflections, and particle movement.
The final project combined cinematic style with a high level of detail, allowing the video to be flexibly adapted to various formats, including presentations, commercials, and digital campaigns.

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3D PRODUCTION || CITY
3D/2D Production
3D PRODUCTION || ADAMA BOLID
Problem
ADAMA set us the task of presenting a new product in a way that emphasized its main advantages: liquid nutrition, fast action, and reliable plant protection. The visual metaphor for this was the image of a water rocket, symbolizing power and dynamics.
Realisation

We created a script and developed a 3D location in Unreal Engine, where each element emphasized the key properties of the product. In Houdini, we modeled a race car and created an animation with water simulation on the body, which conveyed speed and power. The project was complemented by graphic design, sound design, and voice-over narration, which formed a complete audiovisual image. We adapted the final video to different formats and lengths for use on the website, social media, and presentations.

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3D PRODUCTION || ADAMA BOLID
3D/2D Production
AI-PRODUCTION || ADVIN GLOBAL
Problem
To create a video that would demonstrate the capabilities of modern artificial intelligence technologies in visual storytelling. The main goal was to convey the brand's innovation and show how AI can shape unique creative solutions for business.
Realisation

We used generative artificial intelligence tools to create visual images and animations, and combined them with our expertise in 3D and video production. The final video became an example of the synergy between creativity and technology.

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AI-PRODUCTION || ADVIN GLOBAL
AR
AR || AR MIRROR UKRAINIAN FASHION WEEK 25/26
Problem
To develop a brand zone that would combine the artistic heritage of Ukrainian artist Sonia Delaunay with modern technologies and allow Ukrainian Fashion Week guests to enjoy a unique interactive experience with the Visa brand.
Realisation

Our team created an installation using AI that reproduced the image of Sonia Delaunay and her legendary scarves. On a large screen, the artist seemed to emerge from archival photographs and bring her original designs to life, creating a powerful visual effect.
In the brand zone, we integrated an interactive mirror with Visa payment technologies. Each visitor could activate a personal scenario by touching the card: the system generated a Delaunay-style fashion postcard in real time, which could be printed immediately and taken away.
By combining AI, interactive displays, touch technologies, and real-time content generation, we created a space that emphasized the brand’s innovation.

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AR || AR MIRROR UKRAINIAN FASHION WEEK 25/26
AR
AR || MCDONALD’S INTERACTIVE WINDOW
Problem
McDonald’s wanted to create an innovative tool for interacting with visitors that would introduce them to Ukrainian cities in an accessible and engaging way and strengthen their emotional connection with the brand.
Realisation

Our team developed an interactive screen window based on an iPad + Smart TV connection. We created an intuitive interface on the tablet that allows users to select a city from an interactive catalog and view its photo content. The selected image was synchronized with the large screen in real time, ensuring smooth interaction between devices.

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AR || MCDONALD’S INTERACTIVE WINDOW
3D/2D Production
PRODUCTION || LET'S BRING UKRAINIAN CHILDREN HOME
Problem
Developing a comprehensive visual and communication framework for the national campaign “Bring Kids Back UA.” It was necessary to create tools that would ensure high recognition of the initiative, accessibility of information for citizens, and large-scale dissemination of key messages in the media space.
Realisation

Scripts were created and a full cycle of video production was implemented: filming, editing, post-production, and voice-over. A visual concept and design for digital channels and social networks were developed. Outdoor advertising layouts (citylights, billboards) were prepared for the national campaign. Booklets with step-by-step instructions on assistance mechanisms were designed and printed. A series of information materials for various formats (online and offline) was created, ensuring a consistent campaign style and clear presentation of complex information.

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PRODUCTION || LET'S BRING UKRAINIAN CHILDREN HOME
Contact us
30 N Gould St # 44986 Sheridan, WY 82801